Search This Blog

Showing posts with label red. Show all posts
Showing posts with label red. Show all posts

Monday, 11 July 2016

Guide to a Deck: Yuzuki

Yuzuki is a powerful deck. She has an above average midgame, having access to Double Crush from very early on. On top of that, she has one of the most ideal ener charging engine in the entire game, which is a major thing. Having access to ener gives a deck much, much freeway in how they do things. Combining that with Yuzuki's offence can make a powerfu combination.

However, with the loss of Yuzuki's greatest weapon, Surrounded by Fire, Yuzuki started declining from the metagame slowly over the times, and isn't as high up in the game as she used to be back then. Regardless, with ener flexibilities and offense, as well as being incest girl, Yuzuki is still a very solid deck in the metagame.

Friday, 8 July 2016

Guide to a Deck: Hanayo

My hand glows.
KAME HAME HAAAAA
Hanayo. Now now everyone prepare to shit your pants off. This damned deck, my friends, is ridiculously bork, and has maintained being one of the most competetive decks of all times since her first release.

Hanayo-Two Remodeled, Roaring Flame, is a ridiculous card to build one's deck around. The pure rush potential this deck brings when built right is ridiculous, and when we combine that with Hanayo's quality supports in the form of ARTS such as Dragon Extinction Chain, Rekindling Effort and Absolute Extinction, along with a few finishers available in your life such as Fracturing Lust + Rekindling, Western Gunshot, and finally; Hanayo-Remodeled's built-in "block Level 2 or less Servants", since hardly anyone uses level 3 and higher Servants. Overall, Hanayo 2-stop is an effective and powerful deck that has high rush powers and solid finishers, making her one of the most powerful decks in the entire game and being able to murder most decks brutally.

I've been talking about 2-stop for a while now, but by no means is 2-stop the only viable Hanayo build available; it's just that it's the most used and probably the best. Other viable Hanayo builds consists of Hanayo 3-stop, and Hanayo Elementals. And this is before Flathro build will become a thing after WX14. I'll mention the Cross Build out of pity, I guess...


Wednesday, 6 July 2016

Guide to a Deck: Tama

THIGHS
Tama is a great deck. Being the main character's deck, this might have been obvious though. At one point, Tama was the only deck that topped, and nothing else. This was thanks to Arcgain, who was, and still is, one of the best ARTS blocker to exist. Combining this with Tama's offensive potential, it doesn't take a lot of thinking to realize how Tama became the best deck. Over the years however, Arcgain got banned to two, and Piruluk Lambda came, providing Piruluk decks with an extremely reliable way to deal with Arcgain. That was followed by the likes of Storm Warming, Tawil-5, 4CM, APEX, and other sorts of cards that can bypass Arcgain's effect, hugely decreasing the effectiveness of Arcgain over the years. That being said, Tama is still a considerably potent deck even now, since Arcgain is still extremely effective, and a bunch of other cards restricted to Tama are decently good. Overall, Tama is, at minimum, above average compared to other decks, but below average when compared to the top of the meta, but still somewhat good. Tama also makes a mildly decent deck for giving to a beginner, since it holds all of the game's basic foundations while not being completely busted.