Tawil is one of the Cthulhu sisters, and the better sister compared to her counterpart Umr. In fact, Tawil is a fair Tier 1.5 deck, having a consistent source of damage input and extreme level defense that will give even the most offensive decks in the game, namely Yuzuki, trouble. This is made possible by how consistent she can bring out her defensive cards, such as Munkarun and Shub-Niggura, and Tawil 5 helping her out in case she gets hit by things such as Retribution. Plus, her offense isn't half-baked either. Her LRIG effect trashing things (and getting rid of Ballshock and the likes while you're at it) helps you get in damage, and this point only further escalates with Tawil now having Tobiel to even field wipe. Overall, Tawil is a very good deck that can go face-to-face with a lot of various decks and come out victorious, due to being able to stall most of them out and slowly accumuate damage until you go for game with Tobiel.
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Showing posts with label deck. Show all posts
Showing posts with label deck. Show all posts
Sunday, 25 September 2016
Thursday, 18 August 2016
Guide to a Deck: Iona
Iona is waifu for many people, making her preety popular. Aside from being waifu material, Iona is a decent deck to use. Her level 5, Ultima/Maiden, is the best lockdown button the game had ever offered us, limiting your field to only 1 SIGNI and letting you only draw once per turn, it's preety easy to out-resource your opponent as well as making them unable to do anything. It just completely and throughly kills off Resona decks, makes Hanare's purpose of living poof away, and helps in nerfing Ulith's Enigma Aura even harder than it already is. Plus, if you're fighting against Eldora or other decks that uses card comboes as their main playstyle, Ultima can make their lives miserable using that "Can only draw one card per turn" clause, making their comboes, while maybe not impossible if you trash over them, limited since you can run out of resources preety easily in this matchup. While all these problems apply to you too, you have Dark Matter and Quinn to work with, unlike your opponent, which can make a world's difference.
Saturday, 13 August 2016
Guide to a Deck: Hanare
During her first release, Iona was given the German Poison Fangs and Labyrinth as her "unique" SIGNI class for her to work with. The idea seemed to revolve around using Labyrinths for defense and utility while using Poison Fangs for the offense, namely using Violence Splash and Vier=Rikabuto. Well, they also gave Iona Vimana and Rikabuto was proven to be unreliable preety quickly while Ultima became a thing, so Rikabuto died out preety easily, and Poison Fangs, without a place to go to, lost their place (a friend of mine did use the Hanare formula to make Poison Fang Iona mildly decent again, but that's another story since no one else did that) and, with the exception of a few of them, was never seen in the metagame again. Ever.
Or so TakaraTomy made you think and gave you Hanare.
Hanare, for the most part, was made to pick up Iona's leftovers in the form of Poison Fangs, and when she was first announced a lot, and I mean a lot of people got hyped. This included me, since I always liked the concept of Venom. And to live up to that hype, TakaraTomy gave Hanare a ton of support. A ton. If this amount of support went to... Tama, I would have probably raided TakaraTomy for it. In this case though, it went to a new LRIG type that didn't have much and that everyone was hyped for, so no one complained nor could complain.
Or so TakaraTomy made you think and gave you Hanare.
Hanare, for the most part, was made to pick up Iona's leftovers in the form of Poison Fangs, and when she was first announced a lot, and I mean a lot of people got hyped. This included me, since I always liked the concept of Venom. And to live up to that hype, TakaraTomy gave Hanare a ton of support. A ton. If this amount of support went to... Tama, I would have probably raided TakaraTomy for it. In this case though, it went to a new LRIG type that didn't have much and that everyone was hyped for, so no one complained nor could complain.
Tuesday, 2 August 2016
Guide to a Deck: Ulith
Due to all of these low-costed ways of defending herself and utility she has access to, Ulith stood and still stands as one of the best anti-meta decks in the game, being able to counter the key strategies of quite a number of decks. To name a few, there is Midoriko/Mel with their Retribution, Hanayo who has a limited amount of Attack Phase banishes, and so on.
Sunday, 31 July 2016
Guide to a Deck: Eldora
Eldora is a great deck. With her signature ability to manipulate her Life Cloth, Eldora can live through most forms of offence your opponent can throw at you, provided you could do the setup. This makes Eldora virtually immortal, being able to live through anything. Her offence is also threatening, thanks to the Squid Sisters, who lets Eldora break through at minimum 1 Life Cloth against most decks per turn, at best 3. This offence is also consistent, considering how much Blue decks can draw. Spamming THREE OUT can bring you a long, long way.
Overall, Eldora's tactics of defending her life by manipulating her Life Cloth combined with the offence that you have access to through your cards makes Eldora an extremely solid deck.
Overall, Eldora's tactics of defending her life by manipulating her Life Cloth combined with the offence that you have access to through your cards makes Eldora an extremely solid deck.
Tuesday, 26 July 2016
Guide to a Deck: Alfou
Overall, Alfou is a good rush deck that can pressure your opponent throughout the entire game, while being able to crush 4 Life Cloth in a turn.
Friday, 22 July 2016
Guide to a Deck: Myuu
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Bloody Slash, Charm Tactics combined with Ougusoku and Nanahoshi. Myuu has a lack of reliable finisher, but she doesn't really need any, considering just how offensive she is regardless. Overall, Myuu is a great deck in the metagame, while also being one of the three Resona LRIGs actually seeing anything close to "play" in the metagame for a reason.
Wednesday, 20 July 2016
Guide to a Deck: Midoriko
Midoriko is a good deck. And when I say that, I mean really good. Midoriko has access to extremely powerful offense in the form of Souryuu, and a lot of utility. Not only that, she also has Retribution, which is one of the best finishers WIXOSS has ever seen. This is a major point. Having a reliable finisher to walk back on makes a deck extremely crucial. Plus, Midoriko can gain a lot of ener, enough to consistently use Retribution at least once per game. On top of that, Midoriko also has great consistency in getting her cards out, using Common Destiny and her level 4 to fetch whatever she needs from the deck.
Combining all of these, Midoriko manages to be an effective offensive-utility deck, and by constantly pressuring her opponent of Retribution, manages to be able to hold the tempo most of the game.
Combining all of these, Midoriko manages to be an effective offensive-utility deck, and by constantly pressuring her opponent of Retribution, manages to be able to hold the tempo most of the game.
Monday, 11 July 2016
Guide to a Deck: Yuzuki
Yuzuki is a powerful deck. She has an above average midgame, having access to Double Crush from very early on. On top of that, she has one of the most ideal ener charging engine in the entire game, which is a major thing. Having access to ener gives a deck much, much freeway in how they do things. Combining that with Yuzuki's offence can make a powerfu combination.However, with the loss of Yuzuki's greatest weapon, Surrounded by Fire, Yuzuki started declining from the metagame slowly over the times, and isn't as high up in the game as she used to be back then. Regardless, with ener flexibilities and offense, as well as being incest girl, Yuzuki is still a very solid deck in the metagame.
Sunday, 10 July 2016
Decklist: Piruluk: "Maboroshi Sapphire"
Way back in the WX06 era, when Shironakuji first came out, a Piruluk build that used Water Beasts was born. This build made the best use of Shark Lance, which, at the time was one of the best cards for Piruluk, and Shironakuji was an overall amazing card, and it remained meta for quite a while then. However, when WX09 became a thing, more effective cards came out for Electric Machines (namely, AMS and HTR) while quality generic Water Beast support became uncommon, making Waterluk fall off from the meta by quite a bit.
A year or so later, I was testing my SuperDora for fun to see how it worked. The last time I played it was... what, when it first came out in WX10? Back then, the results weren't all that fabulous so I didn't expect much and really expected it to be a fun deck for casual play.
Friday, 8 July 2016
Guide to a Deck: Hanayo
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| My hand glows. KAME HAME HAAAAA |
Hanayo-Two Remodeled, Roaring Flame, is a ridiculous card to build one's deck around. The pure rush potential this deck brings when built right is ridiculous, and when we combine that with Hanayo's quality supports in the form of ARTS such as Dragon Extinction Chain, Rekindling Effort and Absolute Extinction, along with a few finishers available in your life such as Fracturing Lust + Rekindling, Western Gunshot, and finally; Hanayo-Remodeled's built-in "block Level 2 or less Servants", since hardly anyone uses level 3 and higher Servants. Overall, Hanayo 2-stop is an effective and powerful deck that has high rush powers and solid finishers, making her one of the most powerful decks in the entire game and being able to murder most decks brutally.
I've been talking about 2-stop for a while now, but by no means is 2-stop the only viable Hanayo build available; it's just that it's the most used and probably the best. Other viable Hanayo builds consists of Hanayo 3-stop, and Hanayo Elementals. And this is before Flathro build will become a thing after WX14. I'll mention the Cross Build out of pity, I guess...
Wednesday, 6 July 2016
Guide to a Deck: Piruluk
Piruluk was one of the best decks in the meta, and is now the best deck, with the introduction of Code Piruluk APEX. Before APEX came by, Piruluk, with the mass discarding she could do, the massive hand size, and quality cards, had the potential to sweep the metagame singlehandedly. The only reason she didn't at the time was because, well, Yuzuki was even more powerful. Even then, Piruluk was an amazing deck.
Hell, Piruluk turned out to be so powerful that TakaraTomy nerfed her twice in less than one set. And even that didn't stop Piruluk from being devastating, while still remaining on the top of the meta. Those nerfs did make Piruluk much less powerful, however.
Hell, Piruluk turned out to be so powerful that TakaraTomy nerfed her twice in less than one set. And even that didn't stop Piruluk from being devastating, while still remaining on the top of the meta. Those nerfs did make Piruluk much less powerful, however.
Guide to a Deck: Tama
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| THIGHS |
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